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It is possible to play on an ordinary lawn and with an inexpensive croquet set Golf Croquet is played between two sides — the blue and black balls versus the. The WCF Golf Croquet Rules – Edition. 1. Outline of the Game. (a) The game is played by striking a ball with a mallet. It is played as either doubles with. 30 Jul The World Croquet Federation released the new 5th edition of the Golf Croquet Rules in July. Several changes have been made as a result of.

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If a fault is committed the striker’s turn ends, no points are scored in the stroke, and the opponent chooses whether the balls are left as they lie or replaced to their earlier positions.

This sequence of colors is painted on the peg. The object is to be the first side to score seven points. The words “it is to be replaced” are to be interpreted as if they read “it is to be exchanged for one of the correct size”. The number given by the lower-handicapped player on one side to the lower-handicapped player on the other side is half the difference between their handicaps.

The blue ball plays first. The playing characteristics of a mallet may never be changed during a game, except to restore its initial state following a change to it. The ball must pass through the hoop completely.

It remains an outside agency until it is next played. In singles each player plays two balls; in doubles each player plays the same ball throughout the game. The court settings and equipment are the much the same as for AC.

One or more of these can be taken at the striker’s option at the end of their normal turn, but only playing the same ball. If other colours are to be used, the order of play should be stated before play commences. As an anti-spam measure when not logged-in, replaces in email addresses – click on the link as usual to send an email. If it has so entered, it cannot score the point in a subsequent turn unless it stops in a position in which it has not started to run the hoop.

All players then move on from where their balls currently are to contest hoop 2, and so on around the court.

Rule 14 a 2 deals with an opponent giving advice, and the Management should deal with spectators giving advice, but in both cases the players being advised should not be penalised when they still had the chance to recognise a change in play themselves. Providing the striker’s body leaves golv stance under control the striking period can be considered to end when the striker begins to withdraw the mallet after the ruoes. If the commission of the fault affects the outcome of the striker’s play, the striker may choose to have all balls affected by the fault replaced in the positions they occupied before the strokes were played and to replay the turn.


If the first player to play has an air-swing, the ryles has started for timing goof and any non-striking fault occurring in the air-swing would apply.

Playing a Wrong Ball click for full-size poster. Rule 11 Rule 1 e defines which ball is to be played in any turn and who is the striker. In a 7 point game the first 6 hoops are played and the 7 th point is scored by contesting hoop 1 again.

It is possible to play on an ordinary lawn and with an inexpensive croquet set such as can be found at department stores. In the latter case if the two balls are less than 5cm apart a hard shot crowuet likely to cause a “double tap”, rulee if played as a stun shot. If it has so entered, it cannot score the point in a subsequent turn unless it stops in a position in which it has not started to run the hoop.

Rules 1 to 15 above oglf except as indicated in this Rule. Play then continues by the opponent playing the ball that follows in sequence from the ball played last. A fault is not committed under these sub-rules if the touching or resting occurs after striker has completed the swing in which the stroke was played. The number of extra turns received, for 7-point, point and point games, is shown in croquwt table on the CA website.

A ball that has left the court is an outside agency until it is played. The major change in Rule 16 is in the allocation of extra turns in Handicap Doubles matches. Players may play towards the hoop after the one being contested if desired, but may not go more than halfway – otherwise it becomes an ‘offside ball’.

These cases cover all situations when the first wrong ball played is noticed. It is unlikely that a non-striking fault that was not noticed immediately would cause a ball to run the hoop yolf order.

The Basic Rules of Golf Croquet

If a ball first enters its hoop in order in the direction opposite to that shown in Diagram 1, it cannot score the point for itself in the same turn. Damage caused by a ball is not a striking fault. Any ball so moved is to be replaced. A hoop must be 12 inches mm rulee height above the ground measured to the top of the crown and must be vertical and firmly fixed.


The Basic Rules of Golf Croquet

The same procedure applies to the higher-handicapped players in each glf. Rule 3 The Rule has been expanded in consultation with the ILC to use the same wording as applies in Association Croquet, where a common rule is appropriate, as the two games are played on the same courts in many places.

All players try in successive turns to run hoop 1. Alternatively, it may specify the gap between a ball and the inner surface of one upright when the ball is half way through the hoop and is touching the other upright. A ball begins to run a hoop when any part of it first emerges from the back non-playing side of the hoop and finishes doing so when the whole of it finally enters the front of the hoop playing sideprovided that it does not come back past this point later in the stroke see Diagram 2.

If the last player chooses not to replay the turn, the ball which jammed or its replacement should be placed half-way through the hoop. As an outside agency it is to be moved if it may interfere with the playing of a stroke.

Commentary on Rule 6 a: Where more than one boundary marking is visible and it rles not obvious which one should croqket used, the most recent defines the true boundary or, if that volf be determined, the innermost defines the true boundary. The winner of the toss plays first with either ball, while the loser decides which penalty spot D or E on diagram 3 all four balls are to be played from. Should it be discovered before the end of goolf game that one or more hoops have been competed for by both sides and run out of order then play stops, the last correctly scored hoop is identified and play continues after a toss.

However, if the outcome of the stroke was in doubt when a non-striking fault committed by the striker’s opponent occurred, the stroke is to be played again. The game starts in the corner near hoop 2 diagonally across from the starting point of the other game. As both sides are entitled to direct where the balls are to be played from, this rule resolves the conflict. If the striker’s ball causes another ball to run the croqudt, the point is counted for the side whose ball ran the hoop.

Any accessory impeding a player may be removed temporarily.