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Player’s Handbook 3 (), by Mike Mearls with Bruce R. Cordell and Robert J. Schwalb, is the third core player’s book for D&D 4e. Player’s Handbook 3: A 4th Edition D&D Core Rulebook [Mike Mearls, Rob Heinsoo, Robert J. Schwalb] on *FREE* shipping on qualifying offers. The Player’s Handbook 3 for 4E D&D adds to the game with a pile of new character options. New races, classes, the Psionic Power Source.

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A conventional Controller, like a Wizard, has a large variety of Powers which often do quite different things. That said, the diversity of the Paragon Paths offers a good choice for Paragon Psions. The Runepriest focuses around giving bonuses to nearby and adjacent allies. Posted By Abstruse Thursday, 27th Phh3, They can shift into different nature aspects, and can acquire more through feats. The Wizard lost a x&d of mind-affecting spells and similar powers, because now that Psionics were to be integrated properly, such abilities were the job of the Psion.

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They tank, but not as well as a Warden. They basically offer implement-users the same kind of choice that weapon users have.

D&D 4E Player’s Handbook 3: In-Depth Review

Basically all their racial abilities have something to do with their crystalline form, such as splitting into a million shards are reforming. For polearm users, Hafted Defence helps counteract your loss of a shield, an Polearm Flanker allows you to gain and give the benefits of flanking whilst attacking with reach.

Add tags Tags separate by space: The Paragon Paths mainly focus on givin additional capabilities to the Runepriest. Errors The following errors occurred with your submission. GeekGold Bonus for All Supporters at year’s end: Thanks ve4grm – I really like the way you’ve set that out. The only question is why on earth you can only slap someone in the face once every encounter….


Post Your Answer Discard By clicking “Post Your Answer”, you acknowledge that you have read our updated terms of serviceprivacy policy and cookie policyand that your continued use of the website is subject to these policies. As luck would have it, one of the players has rolled up a monk hybrid so it looks as if this will get used.

Twenty Five Edition Wizards of the Coast. Alternatively, you can choose an implement giving more damage on a critical hit, similar to similar to a high crit weapon. Specifically, a Pixie Monk from the new “Heroes of the Feywild” book. The Powers have a good mix of single- and multi-target effects, with a very good selection of proper control Powers. Whilst not technically Plant creatures, Wilden are basically anthropomorphic nature spirits.

Among the many relics left from the Dawn War are the terrifying Runes of Unmaking, which the gods locked secreted. Do we also need to get PHB3? Thursday, 27th January, Like the Shardmind, written fine as a monster, but not so great as a player character.

Since Shardminds are designed to be Controllers, this makes the Paragon Path pretty restrictive: Dragon Issue – Jul Sign up or log in Sign up using Google. The power of the Battlemind is their versatility, both from their overall capabilities, and their use of Power Points. Join Date Jan Posts Player’s Handbook 3 Debut: Originally Posted by Peter FdH.

My biggest criticism of the class is Rune Feats. Even the single-target control the offer is just not great. I would have liked to see the class support far better solid control.

A Feat can be taken to regain some lost class features, and you can Paragon Multiclass for even more. Featuring commentary from the staff that worked on the new psion class, this article supports the psion class.

This basically means increased situational versatility at the expense of overall versatility.


Runepriests are specifically designed for that kind of playstyle. Their racial Paragon Path extends this motif.

Sign up using Facebook. In my opinion the first and the last Paragon Paths are the most awesome because they feature Powers enabling you to grab someone, teleport yourself and them up in the air, then pummel pb3 as you both plummet towards the ground.

The Monk Paragaon Paths support a good selection of playstyles.

One 4d of the Seeker is that whilst they do have attacks which affect multiple targets, they are usually performed by attacking a single target, and then all foes near that target are affected. Or was “Monk” agreed upon as an alternate pre-requisite for the feats in which case, is IotEW considered overpowered?

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Please select a support frequency. If you have a party full of casters, then your average Leader has no crazy melee Strikers to help position and buff, and no tanks to protect and heal.

dnd 4e – Do I need PHB3 to use Psionic Power? – Role-playing Games Stack Exchange

The feel of the class is good, with thematically appropriate Powers, and basic abilities portraying the simple Telekinetic and Telepathic abilities of a Psion, whilst being s&d from the Wizard Cantrips which, btw, are freaking awesome. However, they have their own special trick: An example of the teamwork feats are some which grant attack or damage bonuses against prone, immobilized, or slow targets, thus encouraging Strikers and Defenders to work with Controllers.

The racial Paragon Path mirrors these advantages and disadvantages.